This ceramic, chance-based board game is inspired by Plankton, a story of a whale caught between survival and selfhood. Moving through the game requires accumulation, loss, and risk, echoing cycles of consumption that sustain life while slowly exhausting it. Made from fragile ceramic, the board and its pieces emphasize precarity: progress depends on chance, and choosing to slow down may mean failure. The work asks what it costs to keep functioning, and what becomes possible when productivity is interrupted—when survival gives way, briefly, to song.